Volumetric cosmic clouds built from layered 3D fbm/ridged noise with parallax depth, glowing rims, and subtle bass/treble response for dreamlike nebula blooms.
Drawn with: a WebGL2 shader.
Reacts to and looks like: gpu, nebula and volumetric.
Family: Visualiser.
Runs in your browser. The preview above is the same program the renderer uses.