A dense dust of neon particles integrates the gradient of sin(k₁x)·sin(k₂y), revealing the invisible flow between Chladni nodes; bass accelerates the swirl, mids adjust k₁, highs sharpen color trails.
Drawn with: a WebGL2 shader.
Reacts to and looks like: gpu, particles and vector-field.
Family: Visualiser.
Runs in your browser. The preview above is the same program the renderer uses.